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Storytelling ​

We are surrounded by stories. These stories affect our attitudes, beliefs, and form our entire perception of reality. Historically, stories are how humans have transferred knowledge from generation to generation. Everything a designer does will be in support of telling stories and by extension, shape the world we inhabit.

Storytelling has a long history as a mechanism of knowledge transfer and can be considered a rapid immersion in an experience: One cannot experience time travel, but one can gain knowledge about the act of time travel through a rich compelling, and highly experiential story.

– Jon Kolko

Lesson Objective ​

The goal of this lesson is not to teach you every facet and application of storytelling. Mastering this subject, as with most subjects, will take quite a long time. Instead, you will learn about common elements of storytelling, structural models, and methods for building stories that you can apply as a framework for most of what you create and communicate as a designer.

DMD Course Lesson Plot Diagram

In this lesson, you will complete the following:

  1. Read, watch, and listen to lesson topics and media
  2. Reading assignment short reflections
  3. Two activities
  4. Interactive story project
  5. End-of-lesson course-wide discussion

Citation ​

  1. Kolko, Jon. Thoughts on Interaction Design: a collection of reflections / written and compiled by Jon Kolko. Second Edition. (2011) P.43 ISBN: 978-0-12-380930-8