Project 2
Description
For this project, you will produce a digital design work that critically engages with the project's theme. You will also develop a design concept, production process, and a well-articulated work statement to explains your work to a wide audience. Your work will then be collectively displayed in a class-wide online exhibition.
Avoid basing your proejct around existing intellectual properties (movies, comics, games, etc.) unless you do something conceptually sophisticated like a parody, deconstruction, etc.
Project Theme: Cyborgs
Cybernetics: Control and communication in the animal and the machine
– Norbert Weiner, Cybernetics (1948)
The relation between organism and machine has been a border war. The stakes in the border war have been the territories of production, reproduction, and imagination. [This] is an argument for pleasure in the confusion of boundaries and for responsibility in their construction.
– Donna Haraway, A Cyborg Manifesto
In her 1985 essay A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late 20th Century, Donna Haraway uses the term "cyborg" as a metaphor for contemporary existence and it's blurry boundaries. Her idea of a cyborg is "a condensed image of both imagination and material reality" and "resolutely committed to partiality, irony, intimacy, and per- versity. It is oppositional, utopian, and completely without innocence." Haraway believes that tradtional dualisms like natrual/artificial are no longer relevent; she describes traditional Western science and politics as "racist, male-dominant capitalism; the tradition of progress; the tradition of the appropriation of nature as resource for the productions of culture." Her cyborg manifesto is an attempt to describe citizens of the future.
She uses these concept words to illustrate how cybernetic beings or products differ from their predecessors:
Traditional (Past) | Cybernetic (Future) |
---|---|
Representation | Simulation |
Realism | Postmodernism |
Organism | Biotic component |
Depth, integrity | Surface, boundary |
Heat | Noise |
Sex | Genetic engineering |
Labor | Robotics |
Mind | Artificial Intelligence |
Project Description
You can interperate the theme of cybernetics and cyborgs however you see fit. Besides literal cyborgs like Darth Vader or people with prosthetics, consider a variety of boundaries that you can or interfer with, blend, or exploit:
- Human/machine
- Natural/Artificial
- Analog/Digital
- Visual/Auditory
- Interior/Exterior
- Micro/Macro
- Personal/Public
- ???
Further Inspiration
- A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late 20th Century, Donna Haraway (PSU library)
- Scroll down to "Download to read the full chapter text" to download this specific chapter (chapter 4).
- Prosthetic Limbs Controlled by Thought (New York Times video and article)
- Cyborg-Centered Design: Designing the Hearing Experience for Cochlear Implant Users (Graduate Journal of Graphic Design)
- 5 Lessons From Biology That Predict Successful UX & Products Of The Future (UX Collective)
- I have magnets implanted in my hands (website by Charlotte Dann)
- How Biology Inspires Future Technology (Smithsonian Magazine)
- The Prosthetic Instruments (artwork by Ian Hattwick)
- Animal Superpowers (artwork by Chris Woebken)
- Interview with artist/architect Liam Young (Uncube)
- Natalie Jeremijenko: Let's teach fish to text! and other outlandish ideas (TED talk; 20min)
Deliverables
- Production blog (Canvas)
- Concept pitch (Canvas, production blog)
- Production Reports (Production blog)
- Work statement that uses design language (Canvas)
- Project files: (Canvas)
- Project documentation (Canvas, production blog)
- Online exhibition information form: See on Canvas
Project media
If you are unsure of what types of digital projects are available to create, please have a look at the project categories. This is not a comprehensive list, but you should be able to locate your own creative interests within.
Online Exhibition
Project two will culminate in an online exhibition of student work. Exhibitions typically have a central theme—a conceptual thread that links the work together. Your instructor will coordinate the online exhibition and will be accessible to anyone with Penn State login credentials.
Rubric
All project deliverables must be met for the project to be graded. A non-submission or non-completion for any part of the project is considered an incomplete project.
- Met all deliverable requirements: 20%
- Project outcomes:
- Concept: 20%
- Craft: 20%
- Work Statement: 20%
- Participation in online exhibition: 20%